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Deadlock Cheats: Aimbot, ESP & More
Explore Deadlock aimbot, silent aim and ESP options for hero encounters, lane pressure and objective awareness. Browse detailed guides to Auto Parry, soul targeting, radar and movement, then compare product features, configuration settings and compatibility before choosing your ESHub setup.
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Featured Products
Explore Deadlock: Predator, ESHub’s Deadlock cheat, and the guides explaining its aim, visual and automation feature categories. This page connects the product listing, store category and 20 detailed guides so you can find the relevant information without searching through unrelated settings.
The current Predator listing covers aim activation, Silent Aim, FOV, smoothing, distance, hitbox selection and priority, plus trooper and XP targeting. Its visuals list player boxes, health, names, distance, levels, hero labels, skeletons and shop/regeneration zones; miscellaneous options include radar, map features and movement controls. Windows 10 or 11, Intel or AMD processors and an included spoofer are listed. Use the product page for exact requirements and access terms, and the status page for current notices. The wider guide collection also explains feature categories that are not individually confirmed in the current public specification.
Deadlock ESP, Wallhack & Radar
Deadlock visual guides cover player information, ability states and world entities. The wider ESP topic includes box styles, skeletons, health, names, hero labels, distance, levels and soul information. Check which fields are available in the selected build. Separate visible and invisible colors help distinguish visibility states across the display. Skeleton colors and raycast visibility options provide further control over how player information appears. The ESP & Wallhack guide explains these controls in detail.
Ability ESP covers enemy ability slots, cooldowns and ready states, while Ultimate ESP adds ultimate information. Other listed visuals include soul-urn carriers, Healing Rite, Sinclair ultimate-copy information and flags for important buffs, debuffs, abilities and item states. These displays show information; they do not perform an attack or parry. Read Ability & Ultimate ESP for the distinction.
World visuals include soul bags with soul-value and distance filters, the soul urn, towers, troopers, monster camps, Midboss, Sinners and Guided Owl. The World ESP guide separates these entity categories. The Radar & Minimap guide covers the 2D radar, hero icons, aim-direction indicators, lane overlay and supported world entities, alongside size, position, scale and hold/toggle controls.


Deadlock Aimbot, Silent Aim & Triggerbot
The aiming guides explain presets, activation keys, adjustable FOV, smoothing and bone selection. Smoothing controls can cover aim speed, curves and lock-on behavior, while Sticky Aim concerns maintaining a selected target. Bone priorities distinguish head, chest and other hitboxes. Crosshair, distance and health priorities determine which valid target receives preference. Visibility checking and velocity prediction address different questions: whether a target is visible and how movement relates to bullet travel time. See the Deadlock Aimbot guide.
Humanization controls include per-input variance, hitbox scatter, aim drift, reaction timing and RCS variance. They change behavior rather than guaranteeing detection protection. Recoil Control adjusts compensation strength and variance; a separate No Recoil mode concerns disabling recoil and camera shake. The No Recoil & Recoil Control guide explains that difference.
Silent Aim & pSilent covers shot-direction behavior without the same visible crosshair movement as standard aim assistance. Listed related options include pSilent chance, hybrid magnet/pSilent behavior and backtrack support. Component availability matters, so check the current Predator listing for the applicable build.
Triggerbot separates Standard firing activation from Magnet behavior, which adjusts aim before firing. Controls include hotkeys, visibility checks, headshot-only selection, shot delay, maximum distance, magnet FOV and smoothing. Player, supported ability and soul triggers are separate target categories. The Soul Aimbot & Soul Triggerbot guide focuses on soul targeting and how it differs from player aim.
Auto Parry & Movement Features
Auto Parry is a dedicated guide topic with light- and heavy-melee coverage, configurable delays and timings. The broader feature information also describes supported ability and ultimate interactions, Viscous Puddle Punch, and item-related handling through Counterspell for supported items such as Knockdown, Cursed Relic and Phantom Strike. Coverage depends on the supported interaction; a listed parry feature does not mean every incoming effect can be blocked.
Auto Dash Jump automates the dash-jump sequence and includes an Only With Kinetic Dash condition plus a Hold To Trigger option. Bunny Hop automates jump timing while the jump key is held, Auto Strafe handles airborne strafing, and Auto Slide concerns sliding when available. These functions have different activation conditions and should not be treated as one speed setting.
The broader movement categories include Speed Hack, Fast-Rope, Slow Walk, Dodge Hooks and Slide Attack. Hidden+Stop Mode and Slide Attack are described as ammunition-related modes, rather than ordinary traversal controls. Auto Active Reload is tied to the Active Reload item. Read the Movement Features guide for the overview and check the product listing for current support before relying on a specific option.


Profiles, Settings & First Checks
The configuration guide explains how supported aim, visual and automation settings can be organized through profiles and keybinds. Autosave and JSON formats should be checked against the selected build. Keeping separate profiles makes it easier to organize hero-specific preferences without changing every option each time. The Config & Settings Guide explains profile organization, imports, input conflicts and visual layouts.
Customization categories include fonts, render settings, aspect ratio, model support and menu themes. Spectator ESP displays supported spectator information. Streamproof overlay settings concern what capture software records; they are separate from product status and account safety. HeadShot Percent provides a statistics panel, while the listed Anti-Frog option uses a headshot tracker and limiter. Neither a statistic nor a limiter establishes that a product is undetected.
Internal-component categories include player and entity glow, health-gradient and occluded fills, skybox and world tint, material settings, lighting, bloom, camera FOV and aspect ratio. Listed visibility adjustments include Drifter darkness and Haze stealth. Lua scripting categories include an editor, script management, item use, drawing, optional HTTP access and development tools. The External vs Internal guide explains why a component-specific feature should be checked separately.
If the menu is unavailable, use Cheat Menu Not Opening to separate launch errors from input or display issues. New users can start with Cheats for Beginners and What Are Deadlock Cheats? before opening the detailed feature pages.
Deadlock Gameplay Preview
Use this preview alongside the current Predator listing. A recorded demonstration may show a different build; confirm present feature coverage and requirements before relying on older footage.
Explore Deadlock: Predator on ESHub
🎮 Aim & Combat Controls
Compare standard aiming, silent aim, trigger activation and recoil control as separate functions. Follow the linked feature pages for their settings.
👀 Player & World Visuals
Explore player ESP, ability information, objective displays and radar without treating every visual category as the same wallhack setting.
⚙️ Saved Configurations
Organize keybinds, display preferences and feature settings in profiles. Review the configuration guide before importing settings from another build.
📚 Detailed Feature Guides
The 20-page directory connects individual feature explanations with general comparisons, setup terminology and troubleshooting.
🔄 Current Product Notices
Use the status page to review current notices and the Predator listing for requirements and access terms.
🛒 Plans & Product Information
Compare available access options in the Deadlock category. Check your selected plan for included components and any separate spoofer access.
Deadlock Feature Guide Overview
This grouped overview brings together the feature categories discussed in our guides. Features may depend on the selected component or build; use the current Predator listing to confirm the exact package rather than treating this overview as a promise that every option is always available.
Player ESP & Visuals
- 2D and corner boxes; skeleton ESP
- Health bars, player names and hero labels
- Distance, level and unsecured-souls displays
- Visible/invisible colors and visibility support
- Ultimate and ability-slot information
- Cooldown and ready-state displays
- Soul carrier, Healing Rite and Sinclair copy information
- Player flags for supported states
Aim & Target Selection
- Aim configs, presets, keybinds and FOV
- Smoothing speed, curves and lock-on controls
- Sticky Aim and configurable bone priorities
- Crosshair, distance and health priorities
- Visibility checks and velocity prediction
- Input variance, scatter, drift and reaction settings
- Soul and trooper targeting
- Aim marker and FOV circle
Triggerbot & Recoil
- Standard and Magnet trigger modes
- Player, supported ability and soul trigger categories
- Hotkey, shot delay and maximum distance
- Visibility and headshot-only options
- Magnet FOV and smoothing
- Adjustable RCS strength and variance
- Head-only recoil-control option
- Separate internal No Recoil mode
Auto Parry
- Light- and heavy-melee parry
- Supported ability and ultimate interactions
- Counterspell detection for supported item interactions
- Knockdown, Cursed Relic and Phantom Strike support
- Viscous Puddle Punch interaction
- Configurable delays and timings
World ESP & Radar
- Soul bags with value and distance filters
- Soul urn, Sinners, towers and troopers
- Monster camps and Midboss
- Guided Owl display
- Enemy and teammate radar with hero icons
- Aim directions and lane overlay
- Supported world entities on radar
- Radar size, position, scale and hold/toggle modes
Movement & Automation
- Auto Dash Jump with Kinetic Dash and hold conditions
- Bunny Hop, Auto Strafe and Auto Slide
- Speed Hack, Slow Walk and Fast-Rope
- Dodge Hooks
- Auto Active Reload with the corresponding item
- Slide Attack and Hidden+Stop ammunition modes
Internal Component Categories
- Silent Aim/pSilent and configurable chance
- Hybrid aim and backtrack
- Unlock Minimap and No Recoil mode
- Headshot tracking and Anti-Frog limiter
- Player/entity glow with fill and shading controls
- Skybox, world tint and material customization
- Lighting, bloom, camera FOV and aspect ratio
- Drifter darkness and Haze stealth adjustments
Configuration & Customization
- Autosave, profiles and JSON configurations
- Customizable keybinds, fonts and render settings
- Spectator ESP and streamproof overlay
- Custom aspect ratio and model support
- Headshot-percentage panel and Meta Tracker
- Lua editor, script management and scripting API
- Item-use and drawing functions; optional HTTP access
- Development tools and menu-theme customization
Deadlock Feature Guides & Common Questions
Choose a specific feature guide for its controls, or a general guide for access terms, terminology and troubleshooting.
Aim, Visuals, Parry & Movement
Settings, Comparisons & Help
Requirements, Access Terms & Safety
Use How to Choose Deadlock Cheats to review feature fit, requirements, support and access terms. Free vs Paid covers access-cost questions, while External vs Internal explains component terminology.
Unauthorized multiplayer software carries account risk. Safe Mode, streamproof settings and a spoofer do not guarantee protection from bans. Read Safety & Safe Mode Explained. The Temporary Spoofer has separate requirements; confirm any included access against your selected plan.
Frequently Asked Questions About Deadlock Cheats
What is ESHub’s Deadlock cheat called?
ESHub’s Deadlock cheat is Deadlock: Predator. Its product listing is the reference for current feature availability, requirements and access terms.
What is the difference between player ESP, world ESP and radar?
Player ESP concerns hero information in the main view. World ESP concerns supported entities such as soul bags, the urn and objectives. Radar presents supported information in a separate map-style display.
Are soul targeting and automatic soul collection the same thing?
No. Soul Aimbot and Soul Triggerbot concern targeting and firing at supported soul entities. They do not establish that an automatic pickup or extended pickup-radius feature is included.
How is Silent Aim different from a standard aimbot?
Standard aim assistance adjusts aiming behavior, while silent-aim modes concern shot direction without equivalent visible crosshair movement. Availability and implementation depend on the supported component.
Does Auto Parry cover every attack?
No. Auto Parry has defined melee, ability and item interactions, along with timing controls. Check the current supported coverage rather than assuming every attack or effect can be blocked.
Can I organize settings for different heroes?
Saved configurations can organize different aiming preferences, visual layouts and keybinds. Check which profile controls are available in your Predator build and review imported settings before using them.
How do I install Predator or fix a menu that does not open?
Follow the instructions associated with your order and check the current product notices. For troubleshooting, record the exact error and review the documented menu binding. Launch order, permissions and keys should come from the current instructions.
Does Safe Mode guarantee protection from bans?
No. Safe Mode controls features and does not guarantee account safety. Streamproof settings concern recording visibility, and a headshot limiter concerns behavior or statistics; neither guarantees protection from detection or bans.
Is a spoofer included?
The current Predator listing states that a spoofer is included. Confirm its requirements with your selected plan. ESHub’s Temporary Spoofer is also listed separately; neither establishes guaranteed account protection.
What payment and refund terms apply?
Use the payment methods displayed at checkout and the policies attached to the selected product. Confirm access, requirements and refund terms before buying; this page does not establish a particular payment option or refund entitlement.
What happens after a game update?
Check ESHub’s status page and the current Predator notices before launching. An older guide or gameplay recording does not confirm compatibility with the latest game build, and update timing should not be assumed.
Can I move my license to another PC?
Check the selected plan’s activation and hardware-reset terms. Contact ESHub support through the current site channels if you need to change hardware or resolve a licensing issue.
What does Spectator ESP do?
Spectator ESP displays supported spectator information. It is an information feature, not a guarantee against reports, review or account penalties.
Where can I read the detailed guides?
The directory on this page links to 12 feature pages and eight general guides covering aiming, visuals, parry, movement, settings, comparisons and troubleshooting.
Explore ESHub’s Deadlock: Predator
Review the current product, browse available plans or continue through the detailed Deadlock guides.
