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    • Deadlock: Predator
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    • Deadlock Spoofer: Temporary
DEADLOCK RADAR · ESHUB FEATURE GUIDE

Deadlock Radar Hack – 2D Radar, Hero Icons & Minimap Features

Explore Deadlock radar and minimap features, including enemy and teammate icons, aim-direction indicators, lane overlays and supported world entities.

ESHub’s Deadlock cheat is Deadlock: Predator. This guide focuses on map-style information; our ESP & Wallhack guide covers visuals in the main game view.

✓ Hero Icons✓ Direction Indicators✓ Lane Overlay✓ Radar Controls
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Deadlock: Predator

BRAND
ESHub
GUIDE REVIEWED
October 3, 2026
Check Current Status →

What Is Deadlock Radar?

A radar organizes supported positions in a map-style display. Instead of placing labels around entities in the main camera view, it shows spatial relationships within a separate panel or supported minimap feature.

The display should distinguish players, directions and world categories. An icon tells you which entity is represented; its position tells you where it appears in the map view. Additional indicators need their own clear meanings.

Deadlock 2D Radar Features

👥 Enemy & Teammate Radar

Player categories distinguish supported enemies from teammates. Keep their labels or colors clear when several icons occupy the same area.

🎭 Hero Icons

Hero icons identify the represented character. An identity icon has a different purpose from a health, ability or cooldown indicator.

🧭 Aim-Direction Indicators

Direction indicators represent supported aiming information. They do not guarantee where the player will move or which action comes next.

🗺️ Lane Overlay

Lane information provides a map reference for reading icons. Check the panel’s orientation so map directions and icon positions are interpreted consistently.

📍 World Entities

Listed categories include sinners, towers, objectives and soul-related entities. Exact coverage and category controls should be checked in the current menu.

⚙️ Panel & Activation Controls

Size, position and scale organize the radar panel. Hold or toggle mode controls how the display is activated.

2D Radar vs Unlock Minimap

A separate 2D radar panel and an in-game minimap feature are different display methods. Unlock Minimap describes additional hero-icon information on the game’s own minimap; a separate radar has its own layout and controls.

Do not assume that enabling one also enables the other. Confirm current feature availability, any component requirements and which entity categories each display supports. A product listing “Radar” or “Map Hack” should be read alongside its actual menu description.

For component terminology, see External vs Internal Deadlock Cheats.

Radar Size, Position, Scale & Hold/Toggle Mode

Size concerns the panel’s dimensions. Position concerns where it sits on screen. Scale concerns how map information is represented inside the panel. These controls should be checked separately rather than treated as interchangeable zoom settings.

Hold mode associates display activation with holding a key; toggle mode switches the display state. Confirm the active mode and keybind when troubleshooting a radar that appears to disappear.

Choose a readable panel location that does not obscure important game UI. Save the relevant display and keybind settings using the available profile controls described in our Config & Settings Guide.

Radar vs Player ESP, Ability ESP & World ESP

Player ESP places supported information in the main view. Ability & Ultimate ESP concerns ability states. A hero icon on radar does not automatically include either feature’s full information.

World ESP covers world-object markers and details such as soul-bag filters. Its supported categories and the radar’s world categories should be checked independently.

Radar is also separate from soul targeting and aimbot: displaying a position does not itself request aim adjustment or firing.

Explore ESHub’s Deadlock: Predator

Check the current product page for radar and map-feature availability, requirements and subscription choices. Browse the Deadlock category for available plans, or use the complete guide for the broader feature overview.

Compatibility & Account Risk

Updates can affect radar data and compatibility. Unauthorized multiplayer software carries account risk; using a separate panel or a particular activation mode does not guarantee protection. A temporary spoofer has separate requirements and does not define radar coverage.

Deadlock Radar & Minimap FAQ

What is a Deadlock radar hack?
Radar features present supported positional information in a map-style display. A 2D radar can organize player icons, direction indicators, lane information and supported world entities.
Is 2D radar the same as Unlock Minimap?
No. A 2D radar is a separate map-style overlay. Unlock Minimap describes additional hero-icon information on the in-game minimap. Their controls and availability should be checked separately.
Do aim-direction indicators show where players will move?
An aim-direction indicator represents a supported aiming direction. It should not be interpreted as a guaranteed movement path, intended target or prediction of the next action.
Which world entities can appear on radar?
Listed radar categories include sinners, towers, objectives and soul-related entities. Check the current menu for exact coverage; a category shown by World ESP is not automatically enabled on radar.
What is the difference between radar size and scale?
Size concerns the panel’s dimensions, position concerns where it appears on screen, and scale concerns how the map information is represented within the panel. Exact control behavior depends on the menu.
Does radar guarantee account safety?
No. Unauthorized multiplayer software carries account risk. The location, appearance or activation mode of a radar overlay does not guarantee protection from bans.
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