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Valorant ESP Not Showing – Visual Settings, Filters & Display Checks
If your Valorant ESP is not showing, identify which visuals are missing: player information, world objects, specific colors, or the overlay in a recording.
This guide covers Omega and EsHub visual settings. If the menu itself will not open, start with the separate loader and menu guide.
Match the Symptom to the Setting
| Symptom | First check |
|---|---|
| Menu and visuals are both missing | Loader completion and menu access before troubleshooting individual ESP options. |
| Menu opens, no player visuals | Enabled player visuals and the active configuration. |
| Boxes appear, skeletons or health do not | Those individual visual options and product feature availability. |
| Only certain visibility states appear | Visible/invisible colors and presets, where supported. |
| Abilities or dropped weapons are missing | World feature selection, filters and distance limits. |
| Visuals work locally but not in a recording | Supported streamproof settings and the selected capture method. |
1. Confirm Your Package Includes the Missing Feature
Valorant: Omega lists player boxes, outlines, mesh fill, skeletons, health and armor bars, names, agent information and additional player data. Its world features include spike information, ability ESP and dropped-weapon ESP.
Valorant: EsHub lists 2D, 3D and corner boxes, skeleton and head ESP, snaplines, health bars, weapon names, agent icons, player names, dropped guns, traps and skills. It also has chams, Radar and Spike Info.
The Color Aimbot does not list player or world ESP. Its targeting uses pixel colors, so buying or loading that package should not be expected to add an ESP overlay.
Use the ESP & Wallhack guide to compare the visual features before treating an absent field as a fault.
2. Check the Active Configuration and Individual Visuals
Open the menu and check which configuration is loaded. A saved profile may have different visuals enabled from the setup you used previously.
Review the missing visual directly: box, skeleton, health bar, name or another supported field. Enabling one type of player information does not establish that every other type is enabled.
For a clear comparison, use one supported player visual and observe it in the same scene before adding other elements. Change one relevant option at a time so you can identify which setting affects the result.
Omega supports multiple saved configs; EsHub lists Save Config and Load Config. Preserve your existing setup before replacing it. See Config & Settings for product-specific profile information.
3. Review Visible and Invisible Colors in EsHub
EsHub lists separate visible and invisible settings for boxes, lines and skeletons, along with visibility presets. Check both states if visuals appear only under certain conditions.
Choose colors that stand out against the current scene. An enabled visual can be difficult to distinguish when its color closely matches the background.
Chams have their own controls, including inner, edge and outer intensity, Fresnel, color and brightness. An outline or material effect should be checked separately from a skeleton or box.
Read Valorant Chams for those effects. Do not assume EsHub’s named controls are also present in Omega.
4. Check World Filters and Distance Settings
If player ESP works but world information is missing, check the relevant world feature instead of resetting the whole visual configuration.
Omega lists Ability Filters, Ability Distance, Weapon Distance and Max Distance. Review those controls when a supported ability or dropped weapon appears nearby but not farther away, or when only some entity types are shown.
Spike Information, Spike Distance and Defuse Feasibility are separate listed features. EsHub lists Spike Info and its own dropped-gun, trap and skill visuals; their controls should be checked within that package’s menu.
Use Ability & Utility ESP and Spike ESP for the feature details. For a missing radar, see Radar.
5. Separate Local Display From Recording Behavior
First check whether visuals appear on your own screen. If they do, but the recording or stream does not show them, investigate capture behavior rather than assuming ESP has stopped working.
Omega lists Streamproof Visuals and Streamproof Menu for supported capture methods. Review the setting and capture method together; support can clarify which combinations the current product supports.
For EsHub, the supplied display compatibility is Borderless & Windowed. Check the game mode against its instructions. For Omega, use its own requirements rather than copying EsHub’s display information.
If the problem began after changing monitors, resolution or display mode, include that change in your report. Refer to System Requirements for the product-specific setup information.
Still Missing After These Checks?
Check ESHub’s current product status and the loader instructions associated with your purchase. If the issue began after an update, record which update and when you first noticed the missing visuals.
Send support the exact package, Windows version, game display mode, missing visual types and whether the menu opens. Say whether visuals are absent on screen, only in recordings, or only for particular objects.
A screenshot of the relevant visual settings helps. Hide private account details and license keys, and list the checks you have already completed.
For broader setup guidance, continue to Cheats for Beginners. If the menu no longer opens, use Menu Not Opening.
Valorant ESP Troubleshooting FAQ
Does every ESHub Valorant product include ESP?
No. Omega and EsHub include ESP features. The Color Aimbot uses pixel-color targeting and does not list player or world ESP.
Why does only some ESP information appear?
Check each visual option in your active configuration. Boxes, skeletons, health and other information can have separate settings, and available fields differ between Omega and EsHub.
Why does ESP appear on screen but not in my recording?
Omega lists Streamproof Visuals for supported capture methods. Check that setting and your capture method when local visuals work but recorded visuals are absent.
Why are only certain world objects visible?
Review the supported entity types, enabled filters and distance settings. Omega lists ability filters and several world-distance controls; EsHub’s visual options are different.
Which display modes are listed for EsHub?
EsHub’s supplied compatibility information lists Borderless and Windowed. Check the requirements for your exact package instead of applying that information to every product.
What information should I send support?
Send the product name, Windows version, display mode, missing visual types, whether the menu opens and whether visuals are absent locally or only in a recording. Include a screenshot of relevant settings with private details hidden.
All Valorant Feature & Setup Guides
Review Your Valorant Visual Features
Compare the supported visuals and requirements for your exact package.
