Aimbot & Target Selection
BF6 aimbot covers aim activation, tracking and target selection. An aim key controls when the feature runs, while the aim radius defines its selection area. Bone options choose a point such as the head or body, where supported. Smoothing and visibility checks add further controls around that selection.
Player ESP & Wallhack
ESP and wallhack add player information around the game view. A box identifies position, a skeleton shows body posture and distance labels report range. Health and weapon labels provide further context where included. Each overlay element has its own purpose, so a long feature list should be read as individual supported controls.
Radar & Battlefield Objects
Radar presents supported positions within a compact panel. Vehicle ESP marks vehicles in the main view, while stationary weapon ESP covers fixed weapon positions. These categories extend the visual selection beyond infantry and should be checked separately on the chosen product.
Prediction, FOV & Recoil
Prediction calculates a lead point for moving targets. Aimbot FOV defines the target-selection area, and hitbox targeting chooses the target point. No Recoil addresses firing-related weapon movement. These features contribute to different parts of an engagement.
Menus, Keys & Configurations
A menu brings feature toggles and controls together. Keybinds handle activation, while supported configuration tools save sets of options for later use. Read the config and settings guide for how to organize those controls. Available settings differ between products, even when the same broad feature name appears in both.
Reading a Product Listing
A useful listing identifies supported features, compatibility, access duration and setup instructions. Check all four before selecting access. This collection explains the categories; the current Battlefield product listings define what is included in the actual package. Start with choosing BF6 cheats if you are comparing options.