2D Radar
Shows supported characters as markers on a small top-down display.
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Definitions cover features and terms from different games. Availability and behavior vary by product; this is not a feature list for any single product.
Displays supported operator-ability information or icons. An ability listed here is a display category, not an ability granted to your character.
Changes the size of operator-ability icons.
Selects the supported overlay information for Jäger’s Active Defense System in Rainbow Six Siege. Depending on the product, this may be an ability icon, state, or gadget marker.
Changes supported particle effects, such as their amount or visibility.
Selects the supported overlay information for Finka’s Adrenal Surge in Rainbow Six Siege. Depending on the product, this may be an ability icon, state, or gadget marker.
Refines purple-highlight detection to reduce unrelated matches on screen.
Changes the supported player rating for how quickly the player changes direction.
Shows bodies belonging to computer-controlled characters.
Displays extra information about computer-controlled characters.
Chooses whether aim works while a button is held, stays on after a press, or runs continuously.
Allows aim assistance to target the game's AI troopers.
A product-specific targeting option for experience-related objects or entities. The exact targets depend on the game.
The keyboard, mouse, or controller button that activates aim assistance.
Assigns an aim activation button specifically for enemy targets.
Moves the assisted aim point horizontally or vertically relative to the detected target.
Adjusts how much the assisted aim moves in response to its calculated correction.
Sets a special highlight color for the target currently selected by aim assistance.
Alerts you when a supported opponent appears to be aiming toward you.
Limits aim assistance to when you are aiming down sights.
Automatically moves aim toward a selected target.
Sets the area around the crosshair in which aim assistance can choose a target. This is separate from camera field of view.
Chooses the pattern used to move aim. Linear follows a straight path; curve uses a curved movement pattern.
Selects a preset style of aim assistance. Labels such as legit and rage usually mean softer and more aggressive behavior; they do not establish safety.
Makes assisted aim move gradually instead of snapping straight to its target.
Controls how quickly assisted aim moves toward its target.
Marks Nomad’s deployed proximity devices when the product supports detecting them.
Selects the supported overlay information for Nomad’s Airjab Launcher in Rainbow Six Siege. Depending on the product, this may be an ability icon, state, or gadget marker.
Makes the product's supported character-and-skin selection available.
Displays available ammunition information.
Highlights ammunition pickups.
Performs supported activity to prevent the game from treating you as idle.
A color-targeting filter intended to avoid false detections from Astra's smoke effects.
A color-targeting filter intended to avoid false detections from Clove's smoke effects.
Selects the supported overlay information for Zero’s Argus Launcher in Rainbow Six Siege. Depending on the product, this may be an ability icon, state, or gadget marker.
Shows supported armor or shield information.
Highlights collectible armor, helmets, or shields.
Selects the supported overlay information for Rook’s Armor Pack in Rainbow Six Siege. Depending on the product, this may be an ability icon, state, or gadget marker.
Selects the supported overlay information for Castle’s Armor Panel in Rainbow Six Siege. Depending on the product, this may be an ability icon, state, or gadget marker.
Turns on the supported attacker ability or gadget categories together.
Changes supported basketball player ratings. The available attributes and accepted value ranges depend on the game and product.
Automatically drops a dogtag where the game and product allow it.
Automates supported shot-release timing to aim for a green release. Results depend on the game and product.
Adjusts grenade speed automatically to match the intended throw or target.
Automatically collects supported nearby or selected items.
Starts reloading automatically when the selected condition is met.
Starts sprinting automatically while moving forward.
Adjusts sideways movement while jumping or moving through the air.
Triggers a supported in-game action that kills your own character.
Automatically selects matching settings for the weapon currently equipped.
Fires automatically when the aiming feature's firing conditions are met. Some products tie this to holding the silent aim key.
Changes supported basketball badges or their levels.
Changes the supported player rating for the player’s dribbling and ball-control ability.
Applies a supported skill boost affecting dribbling and passing.
Marks Melusi’s deployed sonic devices when the product supports detecting them.
Selects the supported overlay information for Melusi’s Banshee Sonic Defense in Rainbow Six Siege. Depending on the product, this may be an ability icon, state, or gadget marker.
Selects the supported overlay information for Valkyrie’s Black Eye in Rainbow Six Siege. Depending on the product, this may be an ability icon, state, or gadget marker.
Selects the supported overlay information for Mira’s Black Mirror in Rainbow Six Siege. Depending on the product, this may be an ability icon, state, or gadget marker.
Changes the supported player rating for the player’s ability to block shots.
Applies a supported skill boost affecting blocking opponents’ shots.
Marks computer-controlled characters separately from human players.
Draws a box around a character to show their position.
Selects the supported overlay information for Ash’s Breaching Rounds in Rainbow Six Siege. Depending on the product, this may be an ability icon, state, or gadget marker.
Selects the supported overlay information for Maverick’s Breaching Torch in Rainbow Six Siege. Depending on the product, this may be an ability icon, state, or gadget marker.
Marks Ram’s automated breaching devices when the product supports detecting them.
Adjusts aim upward to account for a projectile falling over distance.
Multiplies projectile speed by a chosen value.
Sets how long bullet trails remain visible.
Draws visible trails for supported bullet paths.
Repeats jumping while the relevant control is held.
Changes how wide the game camera's view appears.
Selects the supported overlay information for Ying’s Candela Device in Rainbow Six Siege. Depending on the product, this may be an ability icon, state, or gadget marker.
Selects the supported overlay information for Pulse’s Cardiac Sensor in Rainbow Six Siege. Depending on the product, this may be an ability icon, state, or gadget marker.
Shows how far away a CB radio is.
Labels a CB radio in the world.
Shows the supported state of a CB radio.
Selects the supported overlay information for Clash’s CCE Shield in Rainbow Six Siege. Depending on the product, this may be an ability icon, state, or gadget marker.
Changes how character models are shaded or highlighted so they stand out.
Displays information about Civilian and Michael characters in Halloween: The Game.
Marks supported claymore mines.
Forces or displays clearer weather where supported. The effect may be local to your view.
Changes the supported player rating for close-range standing shots.
Chooses the eligible body part nearest to the crosshair.
Selects the supported overlay information for Fuze’s Cluster Charge in Rainbow Six Siege. Depending on the product, this may be an ability icon, state, or gadget marker.
Temporarily hides selected overlays to reduce clutter during combat.
Chooses which overlay categories are hidden while combat mode is active.
The button that activates combat mode.
Assigns buttons that quickly switch between saved settings profiles.
Sets the label used to identify a saved settings profile.
Indicates whether saved profiles are actually supported by a particular product at the time of use.
Stores groups of settings for reuse or switching.
Shows how far away a searchable container is.
Sets how far away container markers remain visible.
Marks searchable storage such as crates, bags, and safes.
Displays the name or type of a searchable container.
Allows supported functions to work with a game controller.
Draws only the corners of a player box for a less crowded overlay.
Shows how far away a body is.
Marks dead characters and any supported loot information.
Lists the supported items on a body.
Shows the supported name or type of a dead character.
Moves supported bodies to your location.
Shows an estimated total value of supported items on a body.
Lists supported processor families or models, such as Intel or AMD. Broad marketing wording does not confirm every processor.
Creates a new saved settings profile.
Adds an adjustable aiming mark at the center of the screen.
Changes the color of the custom crosshair.
Changes the space between the crosshair's center and its lines.
Changes the overall size of the custom crosshair.
Changes the width of the crosshair's lines.
Selects the typeface used in supported menu or overlay text.
Lets you choose the colors used by supported glow effects.
Marks supported D.O.M panels when the product supports detecting them.
Creates an area near the crosshair where assisted aim does not make corrections.
Sets the size of the area where aim corrections stop.
Turns on the supported defender ability or gadget categories together.
Changes the supported player rating for recovering missed shots by the opposing team.
Removes a saved settings profile.
Destroys supported power boxes through a game-session feature.
Turns off supported computer-controlled behavior in the relevant PvE or offline mode.
Shows how far away a character or object is.
Changes the supported player rating for dunks attempted while moving toward the basket.
Changes the supported player rating for layups attempted while moving toward the basket.
Provides two separate button bindings for activating the triggerbot.
Changes the targeting area's size automatically based on conditions such as zoom or distance.
Makes supported quest items accessible before their usual task stage or timing.
A claim that modified unlocks resemble earned ones in a particular context. Appearance alone does not prove the game cannot distinguish them.
Selects the supported overlay information for Lion’s EE-ONE-D Drone in Rainbow Six Siege. Depending on the product, this may be an ability icon, state, or gadget marker.
Selects the supported overlay information for Thatcher’s EG MKO-EMP Grenade in Rainbow Six Siege. Depending on the product, this may be an ability icon, state, or gadget marker.
Selects the supported overlay information for IQ’s Electronics Detector in Rainbow Six Siege. Depending on the product, this may be an ability icon, state, or gadget marker.
A launcher described as using encryption to protect parts of its code or data. Encryption alone does not establish trustworthiness.
Selects the color that a color-based targeting system looks for.
Shows opponents while hiding teammate overlays.
Selects the supported overlay information for Kapkan’s Entry Denial Device in Rainbow Six Siege. Depending on the product, this may be an ability icon, state, or gadget marker.
Shows supported equipment carried by a character.
Selects the supported overlay information for Vigil’s ERC-7 Video Disruptor in Rainbow Six Siege. Depending on the product, this may be an ability icon, state, or gadget marker.
Hides overlay information beyond a chosen range.
Changes the text size used by the overlay.
Shows a sample of the overlay so you can see how your visual settings look.
Selects the supported overlay information for Maestro’s Evil Eye in Rainbow Six Siege. Depending on the product, this may be an ability icon, state, or gadget marker.
Selects the supported overlay information for Thermite’s Exothermic Charge in Rainbow Six Siege. Depending on the product, this may be an ability icon, state, or gadget marker.
Saves settings to a portable file for backup or reuse.
Describes software that runs outside the game's process. This alone does not establish safety.
Changes the color used for exit markers.
Shows how far away an exit is.
Marks exits or extraction points in games that support them.
Displays an exit's name.
Shows whether an exit is available or another supported extraction state.
Shows the category or requirements of an exit when supported.
Selects the supported overlay information for Jackal’s Eyenox Model III in Rainbow Six Siege. Depending on the product, this may be an ability icon, state, or gadget marker.
Selects the supported overlay information for Fenrir’s F-NATT Dread Mine in Rainbow Six Siege. Depending on the product, this may be an ability icon, state, or gadget marker.
Marks Fenrir’s deployed fear-effect mines when the product supports detecting them.
Increases projectile travel speed where supported.
Shortens the time needed to load ammunition into a magazine.
A marketing count of listed options; toggles, aliases, and settings may be counted separately.
Assigns buttons to activate or change individual features.
Allows unsupported or unrestricted movement through the air where available.
A product-specific option for loading Streets of Tarkov in an offline or PvE context. Exact supported modes depend on the product.
Draws the boundary of the aimbot's targeting area.
Changes the color of the targeting-area circle.
Chooses how the targeting area is shaped or measured. The available options depend on the product.
Sets the horizontal width and vertical height of the targeting area separately.
Lets the camera move independently of your character.
Changes the supported player rating for shots taken from the free-throw line.
Means qualifying product updates are included under the seller's stated terms.
Brightens dark areas or reduces scene darkness where supported.
Selects the supported overlay information for Blitz’s G52-Tactical Shield in Rainbow Six Siege. Depending on the product, this may be an ability icon, state, or gadget marker.
Chooses how gadgets are displayed, such as icons or supported text labels.
Marks supported deployed gadgets in the game world.
Changes the size of gadget markers.
Selects the supported overlay information for Amaru’s Garra Hook in Rainbow Six Siege. Depending on the product, this may be an ability icon, state, or gadget marker.
Applies the supported in-game Gatorade Gatorlyte consumable boost. Its effect and duration depend on the game.
Applies the supported in-game Gatorade Thirst Quencher consumable boost. Its effect and duration depend on the game.
Selects the supported overlay information for Iana’s Gemini Replicator in Rainbow Six Siege. Depending on the product, this may be an ability icon, state, or gadget marker.
Selects the supported overlay information for Warden’s Glance Smart Glasses in Rainbow Six Siege. Depending on the product, this may be an ability icon, state, or gadget marker.
Changes the intensity of character glow.
Prevents supported damage or death where available. It may be limited to a specific game mode.
Lists supported graphics hardware. Compatibility with NVIDIA, AMD, or Intel UHD must be checked for the product.
Assists grenade throws by aiming toward a selected target.
Marks supported grenades in the world or in flight.
Multiplies grenade travel speed by a chosen value.
Draws a trail or trajectory for supported grenades.
Marks Ela’s deployed concussion mines when the product supports detecting them.
Marks Lesion’s deployed toxin mines when the product supports detecting them.
Selects the supported overlay information for Lesion’s Gu Mines in Rainbow Six Siege. Depending on the product, this may be an ability icon, state, or gadget marker.
Selects the supported overlay information for Glaz’s HDS Flip Sight in Rainbow Six Siege. Depending on the product, this may be an ability icon, state, or gadget marker.
Draws a small circle around a character's head.
Highlights health kits, bandages, and other healing supplies.
Shows remaining health as a bar.
Shows remaining health as a number.
Selects the supported overlay information for Nøkk’s HEL Presence Reduction in Rainbow Six Siege. Depending on the product, this may be an ability icon, state, or gadget marker.
Shows the name of the hero or character being used.
Chooses a supported cosmetic skin for a hero or character.
Hides downed characters from the visual overlay.
Increases jump height where supported.
Sets a probability or estimated-hit threshold used by an aiming feature. Its exact meaning depends on the product.
Displays a record of registered hits and any supported hit details.
Controls how gradually assisted aim moves left and right.
Allows aim assistance to move left and right while leaving vertical movement to you.
Changes supported court areas where the player receives favorable shooting modifiers.
A product label for aim behavior that adds gradual or variable movement. It does not establish that the assistance is undetectable.
Turns the product's gradual or variable aim behavior on or off.
States the required compatibility or configuration for Windows Hyper-V.
Skips computer-controlled characters when choosing an aim target.
Skips civilian characters when selecting a target.
Skips players who are downed but not yet eliminated.
In Escape from Tarkov, skips Scav targets while you are playing as a player Scav.
Prevents aim assistance from selecting players on your team.
Loads a settings profile from a compatible file or shared configuration.
A product-specific enhancement intended to improve targeting or accuracy through penetrable surfaces.
Prevents supported ammunition supplies from being depleted.
Prevents supported stamina from being depleted.
Shortens or removes the transition into aiming down sights.
Makes supported attacks register with little or no projectile travel delay.
Applies supported unlocks without completing their usual in-game progression first.
Changes the supported player rating for defending opponents near the basket.
Describes software that runs within the game's process.
A product-specific claim about handling internal game or anti-cheat checks. The label does not explain or verify its mechanism.
Lists supported items carried by a character or stored in a container.
Displays an estimated combined value of a character's supported inventory items.
Reverses a supported mouse-movement direction.
Changes the intensity of item highlighting.
Sets a custom highlight color for items.
Creates additional copies of supported in-game items. Server and version restrictions may apply.
Highlights supported collectible items.
Selects a supported highlight effect, such as weak, faint, strong, or waves.
Shows the name of a collectible world item.
Assigns different item colors based on rarity.
Shows the category of a world item.
Applies a supported skill boost affecting jump-shot performance.
Automates supported actions intended to lower the character's recorded kill-to-death ratio.
Displays assigned keys and, when supported, their current active state.
Selects the supported overlay information for Azami’s Kiba Barrier in Rainbow Six Siege. Depending on the product, this may be an ability icon, state, or gadget marker.
Applies a supported game action intended to eliminate a selected character.
Marks Brava’s hacking drones when the product supports detecting them.
Sets the highlight color for downed characters.
Marks a character who is downed but not yet eliminated.
Selects the supported overlay information for Thunderbird’s Kona Station in Rainbow Six Siege. Depending on the product, this may be an ability icon, state, or gadget marker.
Selects the supported overlay information for Zofia’s KS79 Lifeline in Rainbow Six Siege. Depending on the product, this may be an ability icon, state, or gadget marker.
Changes the interface language to a supported option, such as English, Chinese, or Russian.
Lists the game launchers supported by a product, such as Steam.
Applies a supported skill boost affecting layup and dunk performance.
Selects the supported overlay information for Montagne’s Le Roc Shield in Rainbow Six Siege. Depending on the product, this may be an ability icon, state, or gadget marker.
Shows a character's level.
A seller's claim that a lifetime license applies to future supported titles. The actual scope depends on the license terms.
Changes the width of overlay lines such as snaplines.
Applies settings from a saved profile.
Selects the supported overlay information for Dokkaebi’s Logic Bomb in Rainbow Six Siege. Depending on the product, this may be an ability icon, state, or gadget marker.
Allows repeated respawns as Loomis where the product and game support it.
Shows how far away an item is.
Hides items beyond a selected range.
A product-specific feature for collecting duplicated versions of items carried by living characters. Availability depends on the server and game version.
Displays labels or information for collectible items in the world.
Chooses which items or item categories appear in the overlay.
Displays the supported estimated in-game value of an item.
Moves supported world items to your location.
The button that activates item teleportation.
Allows interaction with supported loot through nearby surfaces where available.
Shows an item's rarity or quality tier.
The button that activates a supported feature for pulling loot toward you.
Selects the supported overlay information for Kali’s LV Explosive Lance in Rainbow Six Siege. Depending on the product, this may be an ability icon, state, or gadget marker.
Marks Wamai’s deployed projectile-catching devices when the product supports detecting them.
Selects the supported overlay information for Wamai’s Mag-NET System in Rainbow Six Siege. Depending on the product, this may be an ability icon, state, or gadget marker.
A name for features that alter a bullet's path or hit behavior so it can reach a selected target. The exact effect varies by product.
A product-specific label for support intended to make magic bullet work around game checks. The name alone does not establish how it works or whether it is safe.
Limits how far away magic bullet can select or affect a target.
The button that activates the magic bullet feature.
Marks Jäger’s deployed projectile-defense devices when the product supports detecting them.
A product-specific feature that alters shot behavior or the firing position to reach around corners or obstacles.
Reveals map information that would normally be hidden. The exact information depends on the game.
Turns the software's supported features on or off together.
Stops aim assistance from selecting targets beyond a chosen range.
Sets supported randomized perk values to their maximum allowed or supported result.
Adjusts the game's aiming data to point toward a target.
Changes supported menu appearance settings.
Sets the button that opens or closes the menu.
Changes the supported player rating for jump shots from inside the three-point line.
Highlights supported mines and explosive hazards.
Marks supported areas containing mines.
Hides items whose estimated value is below a chosen amount.
Moves the mouse aim toward a target instead of directly changing the game's aim values.
Applies the supported in-game Muscle Milk consumable boost. Its effect and duration depend on the game.
Changes a supported MVP-related player label or presentation. The supplied name does not specify which MVP value it affects.
Displays a character's name near their position.
Displays how many supported enemies are within a selected range.
Brightens the scene or applies a night-vision effect.
Reduces view shaking caused by movement or other effects.
Removes or reduces weapon kick where the product and game support it.
Reduces supported movement penalties, such as slowing while performing certain actions.
Removes or reduces random bullet spread where supported.
Reduces or removes weapon movement while aiming.
Prevents or suppresses supported weapon jams and malfunctions.
Allows movement through some solid objects or surfaces where supported.
Marks deployed observation blockers when the product supports detecting them.
Points toward characters outside your current view.
Changes the supported player rating for recovering missed shots by the player’s own team.
Opens supported locked doors without their usual unlocking process.
Changes the size of supported overlay elements.
Changes the supported player rating for how accurately the player passes the ball.
The seller's stated time to update after a game patch. Actual timing may differ.
Shows whether the software estimates that a shot can pass through the surface being aimed at.
Uses separate aim, magic-bullet, or triggerbot settings for each character.
Uses different settings for individual weapons or weapon categories.
Selects or changes the animation or visual effect associated with a perfectly timed shot.
Automatically achieves the required timing or result in supported skill checks.
Changes the supported player rating for defending opponents away from the basket.
Selects the supported overlay information for Mozzie’s Pest Launcher in Rainbow Six Siege. Depending on the product, this may be an ability icon, state, or gadget marker.
Shows how far away a phone is.
Labels a phone in the world.
Shows a phone's supported state, such as whether it can be used.
Shows the type of a supported phone.
Finds targets by looking for a selected highlight color in the screen image.
Changes a supported player-profile banner.
Shows bodies belonging to human-controlled characters.
Displays extra player information, often including information about players behind objects.
Adds a glowing outline or highlight to characters.
Changes the supported marker shown beneath or around your player.
Changes the supported player name shown in the relevant game context.
Shows human-controlled characters on the radar.
Shows available player statistics alongside their character.
Changes the supported player rating for the player’s control of post moves.
Shows how far away a power box is.
Labels a power box in the world.
Shows the supported state of a power box, such as working or destroyed.
Aims ahead of a moving target to account for the time a projectile takes to arrive.
Controls how strongly the aim leads a moving target.
Draws a marker showing the predicted point where the target will be when the projectile arrives.
Selects visible targets before targets behind cover when both are eligible.
Selects the supported overlay information for Alibi’s Prisma in Rainbow Six Siege. Depending on the product, this may be an ability icon, state, or gadget marker.
Increases smoothing while a shot burst continues, changing how aim moves during sustained fire.
Adjusts the force applied by a supported punch.
Highlights supported task locations and required items.
Marks collectible items connected to quests or tasks.
Marks locations connected to quests or tasks.
Restores stamina more quickly where supported.
Marks Sens’s deployed visual-obstruction devices when the product supports detecting them.
Selects the supported overlay information for Sens’s R.O.U Projector System in Rainbow Six Siege. Depending on the product, this may be an ability icon, state, or gadget marker.
Shows which way characters on the radar are facing.
Shows whether radar targets are above or below you.
Moves the radar to a chosen place on the screen.
Sets how far around you the radar can display information.
Changes the on-screen size of the radar.
Uses different marker colors for teams or groups.
Changes the scale of the radar display.
Shows supported details about the current raid, such as time or session information.
States the minimum and recommended memory for a product. Your list includes an example of 8 GB minimum and 16 GB recommended.
Increases the firing rate where supported.
Shows only items of selected rarity levels.
Marks Thorn’s deployed explosive devices when the product supports detecting them.
Selects the supported overlay information for Thorn’s Razorbloom Shell in Rainbow Six Siege. Depending on the product, this may be an ability icon, state, or gadget marker.
Selects the supported overlay information for Flores’s RCE-Ratero Charge in Rainbow Six Siege. Depending on the product, this may be an ability icon, state, or gadget marker.
Marks Flores’s explosive drones when the product supports detecting them.
Applies a supported skill boost affecting recovering missed shots.
Chooses when recoil compensation starts, such as while the fire button is held.
Compensates for weapon kick, often by moving aim in the opposite direction.
Adds a wait before recoil compensation begins after shooting starts.
Sets how much compensation the recoil-control feature applies.
Marks areas that restore supported resources such as health.
Describes restarting the product's in-game component after an update without a full reinstall, where supported.
Selects the supported overlay information for Smoke’s Remote Gas Grenade in Rainbow Six Siege. Depending on the product, this may be an ability icon, state, or gadget marker.
Hides or reduces grass rendering where supported.
Changes the supported displayed or stored reputation level. Limits and server acceptance depend on the product.
Restores settings to their default values.
Displays supported dogtag details that would otherwise be hidden.
Cycles a character highlight through different colors.
Alters or uses projectile bounces off surfaces to reach a target.
Selects the supported overlay information for Blackbeard’s Rifle-Shield in Rainbow Six Siege. Depending on the product, this may be an ability icon, state, or gadget marker.
Turns the radar to match the direction you are facing.
Marks Kaid’s deployed electrification devices when the product supports detecting them.
Selects the supported overlay information for Kaid’s Rtila Electroclaw in Rainbow Six Siege. Depending on the product, this may be an ability icon, state, or gadget marker.
Selects the supported overlay information for Ace’s S.E.L.M.A Aqua Breacher in Rainbow Six Siege. Depending on the product, this may be an ability icon, state, or gadget marker.
Marks Ace’s deployed breaching devices when the product supports detecting them.
Saves the current settings to a profile.
Displays markers for locations you previously saved.
Shows Scav characters and their supported information in Escape from Tarkov.
Shows Scav characters on the radar.
Runs supported custom scripts to extend or automate the product's functions.
Finds settings by typing their names in the menu.
Changes the supported season-progression level. Limits and server acceptance depend on the product.
States the Secure Boot setting requested by a particular product. It is a product requirement, not a feature.
Shows searchable lists of supported players, vehicles, items, or exits in the current session.
Selects the supported overlay information for Twitch’s Shock Drone in Rainbow Six Siege. Depending on the product, this may be an ability icon, state, or gadget marker.
Selects the supported overlay information for Bandit’s Shock Wire in Rainbow Six Siege. Depending on the product, this may be an ability icon, state, or gadget marker.
Allows firing during running states that would normally restrict shooting.
Marks the area where an in-game shop can be used.
Shows a character's faction or side.
Selects the supported overlay information for Mute’s Signal Disruptor in Rainbow Six Siege. Depending on the product, this may be an ability icon, state, or gadget marker.
Redirects shots toward a target without the usual visible movement of the camera. Behavior depends on the game.
The button that activates silent aim.
Directs a grenade toward an assisted target without the usual visible aiming movement.
Automatically directs melee hits toward an eligible target without the usual visible aim movement.
Makes the silent melee feature use a stabbing attack when supported.
Selects the supported overlay information for Caveira’s Silent Step in Rainbow Six Siege. Depending on the product, this may be an ability icon, state, or gadget marker.
Draws lines connecting a character's body joints.
Selects the supported overlay information for Buck’s Skeleton Key in Rainbow Six Siege. Depending on the product, this may be an ability icon, state, or gadget marker.
Changes the width of the lines used for skeleton ESP.
Applies supported in-game boosts to selected basketball skill categories.
Changes the supported skill-level value. Limits and server acceptance depend on the product.
Changes the skin displayed for a supported character or item. Changes may be local unless the product states otherwise.
Finds a supported skin by typing its name.
The button that activates curved-projectile targeting.
Changes a projectile's path so it curves toward a selected target.
Sets how much smoothing is added at each interval.
Sets how often progressive smoothing is increased, usually in milliseconds.
Draws lines from a chosen screen position to characters.
Uses a solid-color material to highlight a character model.
Selects the supported overlay information for Solis’s SPEC-IO Sensor in Rainbow Six Siege. Depending on the product, this may be an ability icon, state, or gadget marker.
Lists players watching you when spectator information is available.
Changes the supported player rating for movement speed without the ball.
Changes the supported player rating for how quickly the player moves while dribbling.
Changes movement speed where supported.
The button used to activate the speed feature.
Sets the movement speed or multiplier used by the speed feature.
Continuously rotates a supported character view or model.
Means a subscription claims to include a hardware-identifier changing tool. The supported identifiers and games depend on that product.
Changes the supported player rating for dunks attempted from a standing position.
Changes the supported player rating for the player’s ability to take the ball from an opponent.
Applies a supported skill boost affecting taking the ball from opponents.
Selects the supported overlay information for Doc’s Stim Pistol in Rainbow Six Siege. Depending on the product, this may be an ability icon, state, or gadget marker.
Attempts to keep the overlay out of supported screen recordings. Results depend on the capture method and setup.
A product-specific mode that may hide names, branding, or overlays for recording. Check which information that product hides.
Changes the supported player rating for physical strength in supported player interactions.
Pauses paid subscription time during qualifying downtime or patches, according to the seller's terms.
Assists the timing of the movement technique performed after a mantle in games that support it.
Keeps super-glide assistance active without a separate activation press.
The button used to activate super-glide assistance.
Increases a supported melee punch's impact or effect.
Selects the supported overlay information for Aruni’s Surya Gate in Rainbow Six Siege. Depending on the product, this may be an ability icon, state, or gadget marker.
Marks supported T.R.I.P connectors when the product supports detecting them.
Selects the supported overlay information for Sledge’s Tactical Breaching Hammer in Rainbow Six Siege. Depending on the product, this may be an ability icon, state, or gadget marker.
Selects the supported overlay information for Capitão’s Tactical Crossbow in Rainbow Six Siege. Depending on the product, this may be an ability icon, state, or gadget marker.
Changes or activates supported takeover abilities.
Selects the supported overlay information for Osa’s Talon-8 Shield in Rainbow Six Siege. Depending on the product, this may be an ability icon, state, or gadget marker.
Assists rapid direction changes during airborne movement in games that support the technique.
Keeps tap-strafe assistance active without a separate activation press.
The button used to activate tap-strafe assistance.
Selects the body part that assisted aim should target, such as head, neck, chest, stomach, arms, or legs.
Sets the order in which body parts are preferred when several can be targeted.
Draws a line to the target currently selected by the aimbot.
Changes the color of the line pointing to the selected aim target.
Keeps the current target selected instead of repeatedly switching to another one.
The button used to lock onto or retain a selected target.
Chooses which target is preferred, such as the closest player, lowest-health player, or player nearest the crosshair.
Adds a wait before aim changes from one target to another.
Chooses which character types can be targeted, such as players, zombies, or animals.
Shows a player's team or squad identifier.
Moves supported players or infected characters to a position and holds them there.
Moves a selected player to your character's location where supported.
Moves your character to a selected exit where supported.
Moves your character to a selected player's location where supported.
Applies a heat-style view that highlights supported characters or objects.
Moves the camera outside the character for an external view.
Changes the supported player rating for shots from behind the three-point line.
Changes the displayed time of day where supported; it may not change the server's time.
States whether the product requires a Trusted Platform Module. Claims that it is bypassed require product-specific verification.
Changes the color of bullet-trail lines.
Highlights supported traps and hazards.
Selects the supported overlay information for Gridlock’s Trax Stingers in Rainbow Six Siege. Depending on the product, this may be an ability icon, state, or gadget marker.
Automatically fires when a valid target enters the triggerbot's detection area.
Allows triggerbot firing only while aiming down sights.
Limits how far away a target can be for the triggerbot to fire.
Sets the minimum wait between automatic shots.
Sets the area where the triggerbot looks for a valid target.
Chooses the body parts that can trigger an automatic shot.
Changes the detection area's size for selected body parts, such as head, chest, stomach, arms, or legs.
The button that activates automatic trigger firing.
Accounts for target movement when deciding when an automatic shot should fire.
Adds a wait after detecting a valid target before firing.
A product-specific switch for disruptive in-game effects on a selected character. The supplied name does not specify which effects it changes.
A product-specific mode name. It does not by itself establish that game checks are satisfied or bans are prevented.
Applies supported stamina or energy-related basketball boosts.
States that the product requires the PC to use UEFI firmware mode.
Shows a character's ultimate-ability charge or readiness when available.
A claim that a product is not currently being flagged by the relevant anti-cheat. It is time-sensitive and is not a guarantee against bans.
Stops and unloads the software where supported. A game restart may still be needed.
Makes supported cosmetic or equipment accessories accessible. Availability and visibility to other players depend on the product.
Makes supported locked items or customization options accessible. What is included and whether it persists depend on the game.
Makes supported character animations accessible. Availability and visibility to other players depend on the product.
Makes supported cosmetic modifications for a character's arms accessible. Availability and visibility to other players depend on the product.
Makes supported cosmetic appearances for Civilian characters in Halloween: The Game accessible. Availability and visibility to other players depend on the product.
Makes supported clothing cosmetics accessible. Availability and visibility to other players depend on the product.
Makes supported equipment or equipment cosmetics accessible. Availability and visibility to other players depend on the product.
Makes supported character eye-color options accessible. Availability and visibility to other players depend on the product.
Makes supported face-paint cosmetics accessible. Availability and visibility to other players depend on the product.
Makes supported profile medals accessible. Availability and visibility to other players depend on the product.
Makes supported cosmetic appearances for Michael in Halloween: The Game accessible. Availability and visibility to other players depend on the product.
Makes supported collections of character perks accessible. Availability and visibility to other players depend on the product.
Makes supported locked Civilian characters in Halloween: The Game accessible. Availability and visibility to other players depend on the product.
Makes supported background images for a player profile accessible. Availability and visibility to other players depend on the product.
Makes supported icons used on a player profile accessible. Availability and visibility to other players depend on the product.
Makes supported collectible recordings accessible. Availability and visibility to other players depend on the product.
Makes supported locked character abilities accessible. Availability and visibility to other players depend on the product.
Makes supported items chosen before a match accessible. Availability and visibility to other players depend on the product.
Makes supported character tattoos accessible. Availability and visibility to other players depend on the product.
Makes supported color variants for skins or items accessible. Availability and visibility to other players depend on the product.
Makes supported player-title labels accessible. Availability and visibility to other players depend on the product.
Makes supported locked weapons accessible. Availability and visibility to other players depend on the product.
Selects the supported overlay information for Skopós’s V10 Pantheon Shells in Rainbow Six Siege. Depending on the product, this may be an ability icon, state, or gadget marker.
Highlights or alerts you to items meeting the product's value criteria.
Shows how far away a vehicle is.
Marks vehicles and their supported information.
Displays a vehicle's name.
Shows a vehicle's supported state, such as whether it is usable.
Moves a supported vehicle to your location.
Displays the class or category of a vehicle.
Identifies the game builds or servers a feature supports. Support for an older version does not guarantee future compatibility.
Changes the supported player rating for the player’s jumping ability.
Controls how gradually assisted aim moves up and down.
Shows which way a character is looking.
States whether processor virtualization, such as Intel VT-x, is required by a product.
Checks whether a target is visible before allowing an action or choosing its display color.
Describes an effect shown to other players, rather than only on your screen. Whether an individual feature does this must be confirmed for that product.
A product-specific feature described as moving the character model beneath the map. Its protection and movement effects vary; the name does not guarantee invulnerability.
Changes the volume of sounds made by the software.
Targets or fires through surfaces that the feature can penetrate. Not every wall or material is supported.
Shows or hides a small branding or information label on the overlay.
Shows the weapon a character is carrying or holding.
Adds a highlight to supported weapons.
Changes the intensity of weapon highlighting.
Chooses a weapon-highlight style, such as transparent or solid.
Draws a laser-style line showing the weapon's aiming direction.
Changes the color of the weapon laser.
Highlights collectible weapons in the world.
Selects the supported overlay information for Frost’s Welcome Mat in Rainbow Six Siege. Depending on the product, this may be an ability icon, state, or gadget marker.
Lists the Windows versions a particular product supports. Check that product’s requirements for the exact builds.
Displays extra information about world objects and points of interest.
Selects the supported overlay information for Hibana’s X-KAIROS Launcher in Rainbow Six Siege. Depending on the product, this may be an ability icon, state, or gadget marker.
Selects the supported overlay information for Echo’s Yokai Drone in Rainbow Six Siege. Depending on the product, this may be an ability icon, state, or gadget marker.
Magnifies the camera view by a selected amount.
Selects the supported overlay information for Tubarão’s Zoto Canister in Rainbow Six Siege. Depending on the product, this may be an ability icon, state, or gadget marker.
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