Three Combat Categories
Internal lists Aimbot, Magic Bullet and Triggerbot separately. All three explicitly list native controller support and configs per character.
Explore Internal’s Aimbot, Magic Bullet, Triggerbot, player ESP, Chams & Glow, skin changer and configuration controls.
Explore Internal’s Aimbot, Magic Bullet, Triggerbot, player ESP, Chams & Glow, skin changer and configuration controls.
Explore Internal and Predator through their listed features and the supplied gameplay previews.
Marvel Rivals Internal is the main product in this collection. Its current description organizes features into eight categories with 67 listed options. The package brings separate combat controls together with player information, model highlighting, cosmetic selection and saved configurations.
Internal lists Aimbot, Magic Bullet and Triggerbot separately. All three explicitly list native controller support and configs per character.
Visuals include boxes, skeletons, health, ultimate, name and distance ESP, plus customization. Chams & Glow is a separate category with visibility colors and brightness.
Internal lists a skin changer with hero selection and search. Misc includes the camera FOV changer, Bunnyhop, Spinbot, keybind list and menu customization.
Create, Load, Save and Delete Config are listed as explicit operations. Per-character profiles also appear within the individual combat categories.
Aimbot lists prediction, target-switch delay, FOV, dead-zone controls, separate horizontal and vertical smoothing, priority and multiple target hitboxes. Visibility and invisible-target filtering sit alongside enemy aim keybinds.
Magic Bullet has its own hitboxes, FOV, dead zone, filters and Max Distance. Triggerbot adds prediction strength, shot delay, individual hitbox scales and two keybinds. Each category should be evaluated on its own controls.
Player ESP and model highlighting provide different kinds of information. Boxes mark boundaries, skeletons represent pose, and health / ultimate bars add state. Chams & Glow provides model highlighting controls rather than replacing those overlay elements.
Skin selection and camera FOV are additional categories, not parts of the aimbot calculation. Use the configuration guide to understand the listed profile operations instead of assuming all settings use the same scale.
The current Internal instructions say to start with the game and launcher closed, run the loader as Administrator and enter the license key. Wait for the launch message, then start the game and press F2 in the main menu / lobby. The described wait after injection is 10–20 seconds, with Insert used for the menu.
These are Internal-specific instructions. Use requirements, menu troubleshooting and ESP troubleshooting for related questions. Compare Predator if you want a separate package with documented radar.
Use the arrows below the player to switch between the two product previews.
Browse the aiming controls, Magic Bullet settings, Triggerbot options, hero selector and keybinds. Use the arrows to switch screenshots, or click the current image for a larger view.
Compare the aiming menu with an in-game visual preview. Each image can be opened at full size.
Its current list includes the categories described here, but does not explicitly list radar or a built-in HWID spoofer.
Native controller support is explicitly listed for Aimbot, Magic Bullet and Triggerbot.
The current description has eight categories and 67 listed options. Counts can change when the product description is updated.
Use the linked current Internal product page for plans, stock and purchase details.
Explore individual features, compare the packages, or find setup and troubleshooting help.
View the current features, requirements and purchase options for your chosen package.